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D dK
D dK
Art Director : PGI
Vancouver, Canada

Skills

Art DirectionConcept ArtGame DevelopmentVideo Editing

Software proficiency

After Effects
After Effects
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
SketchUp
SketchUp
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE
Premiere
Premiere

Productions

    • Video Game
      Mechwarrior 5: Mercenaries
    • Year
      2019
    • Role
      Art Director
    • Company
      Piranha Games Inc.
    • Video Game
      MechWarrior Online
    • Year
      2013
    • Role
      Art Director
    • Company
      Piranha Games Inc.
    • Video Game
      Borderlands 2
    • Year
      2012
    • Role
      Art Director
    • Company
      Piranha Games Inc.
    • Video Game
      Duke Nukem Forever
    • Year
      2011
    • Role
      Art Director
    • Company
      Piranha Games Inc.
    • Video Game
      Transformers II - Revenge of the Fallen
    • Year
      2009
    • Role
      Art Director
    • Company
      Piranha Games Inc.
    • Video Game
      BPS - The Hunt
    • Year
      2010
    • Role
      Art Director
    • Company
      Piranha Games Inc.
    • Video Game
      BPS- The Strike
    • Year
      2009
    • Role
      Art Director
    • Company
      Piranha Games Inc.
    • TV Production
      Chaotic (S1)
    • Year
      2006
    • Role
      VFX / Compositor
    • Company
      Bardel Entertainment
    • TV Production
      Atomic Betty (S1,S2)
    • Year
      2004
    • Role
      VFX / Compositor
    • Company
      Atomic Cartoons
    • Movie
      Josepg, King of Dreams
    • Year
      2000
    • Role
      Character / VFX Animation
    • Company
      Bardel Entertainment

Experience

  • Art Director at Piranha Games Inc.
    Vancouver, Canada
    January 2008 - Present

  • VFX/Compositer at Bardel Entertainment
    Vancouver, Canada
    January 2006 - January 2008

  • VFX/Compositer at Atomic Cartoons
    Vancouver, Canada
    January 2004 - January 2006

  • Animation Instructor at Animaction Inc.
    Hollywood, United States of America
    January 2003 - January 2004

  • Animator, Character/prop Design, Storyboards at Unbound Studios
    Los Angeles, United States of America
    January 2000 - January 2003

  • Character/VFX Animator at Bardel Entertainment
    Vancouver, Canada
    January 1999 - January 2000